Roam

Game story generator: roll a plot you can play

A game plot needs four parts: a hero, what they want, what stands in the way, and a twist. Pick one from each list below, or roll a die for each. Then turn the plot into an action, because game stories work best when the plot happens through what the player does.

The four lists

Roll a six-sided die for each list, or pick the ones you like.

Three rolls, turned into games

Make the plot something you do

Find the verb in your plot. A radio host picks callers. A clerk stamps or reports. A ghost hides things. That verb is what the player repeats, and each choice moves the story. Keep text to a line or two between scenes.

Roam has story games built this way. Repair & Report asks you to fix the phone or report the owner. Stamp Or Sink is a wartime cipher clerk. Don't Air That is a night radio booth with callers you might regret. Extinct Is a Lie, Uncle Is Watching and Legs Not Included each tell a full story through one action.

Play it on Roam

Play your rolled plot with Roam

Write your roll as one sentence with the player's action in it, and Roam builds a playable story game on your iPhone the same day.

Try: "night radio horror, pick which callers go on air to find my missing sister, one friendly caller is lying, 1 night shift"

Questions people ask

How do you write a story for a video game?

Start with hero, want, obstacle and twist. Then pick the action the player repeats, and let each choice move the plot.

What is a good video game plot twist?

One that changes how you see what you already did, like learning the helper was the threat all along.

Can I turn a generated plot into a real game?

Yes. Type it into Roam with the action in the sentence and play it on your iPhone.

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