Make a clicker game
A clicker is three verbs: tap, buy, multiply. Cookie Clicker made the shape famous: each building costs 15% more than the last one you bought, so the next goal is always just out of reach. Describe your tap, your shop and your multiplier, and Roam builds it.
The three answers Roam needs
- What do you tap? A cookie, a monster, a hydraulic press, a cash register. The tap should feel good: a sound, a bounce, a number popping out.
- What do you buy? Helpers that tap for you, better tools, new places. Each purchase should change what the screen looks like.
- What multiplies? A boost for an hour, a golden item that appears for a few seconds, a prestige reset that doubles everything.
Why the numbers matter
A clicker is a number design game. If prices grow too slowly, you can buy everything and it gets boring. Too fast and you hit a wall. A fixed percent increase per purchase, like Cookie Clicker's 15%, keeps the next upgrade a little out of reach forever.
Ask Roam for a first upgrade within about ten taps, something new to unlock every minute early on, and a prestige reset once growth slows. If it feels off after playing, say "cheaper second helper" or "prices grow slower."
Themed prompts to copy
Alien Breakout is a clicker cousin in Roam: an idle devourer where the specimen is not contained and keeps growing.
- Monster slayer. "Every tap is a sword swing, hire heroes who attack on their own, a boss every 10 levels." Tap Titans in Roam plays like this.
- Office mystery. "Each step down the corridor costs money, the office never ends, something is wrong with floor 13." Like Pay Per Step.
- Press timing. "Tap when the light turns green to crush the object, bigger objects pay more." Hydraulic Press Crush is built on that.
- Lemonade empire. "Tap to squeeze lemons, buy a stand, then a truck, then a factory, my friends are rival brands."
Play it on Roam
Make your clicker with Roam
Tell Roam what you tap, what you buy and what multiplies. Play it on iPhone, free.
Try: "tap to squeeze lemons, buy a stand, then a truck, then a factory, my friends are rival brands"Questions people ask
How do you make a clicker game?
Pick what you tap, what you buy and what multiplies, then tune prices. In Roam you describe it and adjust by asking.
Who made Cookie Clicker?
Julien Thiennot, known as Orteil, released it in 2013. It set the template for clickers.
What is the difference between a clicker and an idle game?
A clicker is driven by your taps. An idle game keeps earning on its own. Most games mix both.
Keep exploring
- Make a snake game, your way
- Make a quiz game about anything
- Make your own horror game
- Make a racing game with your friends on the grid
- Make a shooting game by naming four things
- Make an FPS game: first-person, your map, your rules
More on Roam: All Roam games Games to play, by kind



