Roam

How much does it cost to make a game?

A small game can cost $0 if you use free tools and your own time. Putting it in the app stores adds $99 a year for Apple or a one-time $25 for Google Play. Big studio games cost far more, and most of that bill is salaries, not software.

The cost, line by line

Three budget levels

Test the idea before you spend

Most money in games is lost building something nobody replays. So test the core idea first, before you pay for art or store accounts.

The cheapest test is Roam, a free iPhone app. Describe the game in a sentence and it comes back playable, with world, art, sound and rules. Hand it to friends. If they ask for another round without being asked, the idea is worth a real budget. If not, you skipped a year of work on the wrong game.

Test your idea with Roam for $0

Roam is free on iPhone. Describe the game, play it the same day, and change it by asking before you spend anything.

Try: "endless runner on a subway roof, dodge trains, collect coins, my friend is the guard chasing me"

Questions people ask

How much does it cost to make a mobile game?

A solo mobile game can cost almost nothing beyond store fees: $99 a year for Apple and $25 once for Google Play. Paid art, sound and developers raise it fast.

How much does it cost to make a game like Subway Surfers?

Far more than one person can spend, because it is built and updated by a full studio. Start with a small runner and grow it only if people keep playing.

Can I make a game for free?

Yes. Godot, Scratch, GDevelop and Roblox Studio are free to start, and Roam is a free iPhone app where you describe a game and play it.

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